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JetBrains TV November 3, 2025 1h 10m

Building a Cross-Platform In-Game Store With Godot and PlayFab by Johannes Ebner

Summary

Johannes Edna, a senior production partner manager at Xbox and freelance game development consultant, discusses building a cross-platform in-game store using Godot and PlayFab. With nearly 20 years of game development experience, he has worked on notable projects like Valheim and is developing an open-source SDK for integrating PlayFab with the Godot engine. The presentation aims to provide insights into creating versatile, cross-platform game infrastructure that can benefit developers using various game development tools.

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