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JetBrains TV July 12, 2024 1h 20m

JetBrains Rider와 TeamCity로 Unity 게임 개발 속도 높이기

Summary

The session explores how Ryder can be used for Unity development and how TeamCity enables continuous integration for game projects. Key subjects include utilizing Ryder for efficient code navigation and search within Unity and integrating the game build process with TeamCity. The practical takeaway is that these tools streamline the development workflow from coding to automated builds, ultimately leading to a working game.

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