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JetBrains TV November 3, 2025 1h 9m

Building Accessible Mobile Games and Native App Games for Accessibility by Gian Wild

Summary

The presentation focuses on mobile and native app accessibility testing guidelines, with a particular emphasis on creating accessible digital experiences for people with diverse disabilities. The speaker, from Accessibility Oz, highlights that approximately 20% of the population has a significant disability that affects daily life, and these disabilities span a wide range of conditions including vision impairments, dyslexia, epilepsy, autism, and chronic illnesses. By sharing insights from their organization's inclusive employment model and extensive experience, the presenter underscores the importance of understanding accessibility as a comprehensive approach that goes beyond screen reader compatibility and involves designing technologies that are usable for people with varying abilities.

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